airbreather / Autopelago

A game that's so easy, it plays itself!
GNU Affero General Public License v3.0
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More clearly communicate the status of location checks #66

Open airbreather opened 6 days ago

airbreather commented 6 days ago

Feedback:

I would also like a bit more clarity about where checks are left, and what obstacles are and aren't in logic (the background is pretty noisy, so the sprites are a bit hard to track). Something like having a numbered box on each path, and having a halo around each "boss", to more easily differentiate them from the background.

Some more ideas:

  1. Probably revisit the colors of the filler location boxes, differentiate by checked/unchecked
  2. Slight glow along the entire path once it's open to the player
  3. And yeah, halo around the landmarks makes sense
airbreather commented 6 days ago

Probably revisit the colors of the filler location boxes, differentiate by checked/unchecked

cheese