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alessandrofama
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wwise-godot-integration
Wwise Integration for the Godot Engine
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godot headless linux build crash at library load
#108
GaelFG-Anderon
opened
1 week ago
1
Fix enter/exit room bug
#107
ak-pvasudev
opened
1 week ago
0
Join Godot SDK integrations organization?
#106
DeanLemans
opened
3 weeks ago
0
Missing MIDI Callbacks (PostMidiEvent and StopMidiEvent) - FEATURE REQUEST
#105
gfazzito
opened
4 weeks ago
0
Cannot recognize busses that start with a number
#104
MonstoBusta
opened
1 month ago
0
Upgrade godot-cpp bindings to 4.3
#103
alessandrofama
closed
1 month ago
0
Fixed ak_geometry transform setting in set_geometry
#102
artemkloko
closed
1 month ago
1
When compiling to iOS, wwise creates a .framework with an underscore ('_') which is not supported
#101
brantkings
opened
1 month ago
3
Fix failing tests (Bank loading, cookie wrapper crash, get rtpc value)
#100
alessandrofama
closed
1 month ago
0
Update macOS runner to macos-13
#99
alessandrofama
closed
3 months ago
0
Fix inferred declaration warnings for generated Wwise IDs
#98
alessandrofama
closed
3 months ago
0
Refactor `set_game_object_output_bus_volume` to allow for `AK_INVALID_GAME_OBJECT` (null) parameter
#97
alessandrofama
closed
5 months ago
0
set_game_object_output_bus_volume not callable without listener object
#96
ChrAfonso
closed
5 months ago
1
Expose Waapi Port in the Integration Settings
#95
ak-vdcormier
closed
6 months ago
1
Add Support for Distance Probes
#94
Snoopy20111
closed
6 months ago
1
Error integrating Wwise - AK_InvalidID
#93
StereoMono32
closed
6 months ago
1
InvalidID error while posting events [Godot 4.2, wwise 2023.1]
#92
Voyager0001
closed
10 months ago
2
Parse error with wwise_id.gd [Godot 4.2, Wwise 2023.1]
#91
Voyager0001
opened
10 months ago
2
Update integration to Godot 4.2
#90
alessandrofama
closed
10 months ago
0
Update integration to 2023.1.0 major release
#89
alessandrofama
closed
11 months ago
0
Enhancements, Bug Fixes, Cleanup
#88
alessandrofama
closed
1 year ago
0
Improve signal connection handling in AkEvent nodes
#87
alessandrofama
closed
1 year ago
0
Fix inverted set_2d_position up vector
#86
alessandrofama
closed
1 year ago
0
Disable CI cache
#85
alessandrofama
closed
1 year ago
0
Add support for Suspend/WakeupFromSuspend in wwise_runtime_manager
#84
ak-slongchamps
opened
1 year ago
2
Update Visual Studio solution
#83
alessandrofama
closed
1 year ago
0
Fix Wwise IDs refresh bug after IDs Generation
#82
alessandrofama
closed
1 year ago
0
Restrict GitHub Workflow execution to main and dev branches
#81
alessandrofama
closed
1 year ago
0
Error loading extension (Godot 4.0.4, Wwise 2022.1.6)
#80
tdspk
opened
1 year ago
5
Fix typo in Windows library paths in gdextension configuration
#79
alessandrofama
closed
1 year ago
0
Fix load_init_bank_at_startup compatibility Issue with use_soundbank_names setting
#78
alessandrofama
closed
1 year ago
0
Introduce issue reporting template
#77
alessandrofama
closed
1 year ago
0
Switch to static CRT library versions for Windows
#76
alessandrofama
closed
1 year ago
0
Update Wwise Godot Integration from 4.0.4 to 4.1.1
#75
alessandrofama
closed
1 year ago
0
Wiki: suggestions for the `Building the GDExtension Library` page
#74
nicolasGab
closed
1 year ago
1
Update Wwise Godot Integration from 3.5 to 4.0
#73
alessandrofama
closed
1 year ago
0
Godot 4.x Support
#72
EPOCHvoyager
closed
1 year ago
5
Spacial Audio issues
#71
liamjcarney
opened
1 year ago
1
Event ID not found
#70
snadon
closed
1 year ago
5
No audio when exporting to HTML
#69
HeartBox12
closed
1 year ago
2
add support for AK::SoundEngine::SetRandomSeed
#68
michaelhartung
closed
1 year ago
5
Console support?
#67
ha-kuro
closed
1 year ago
2
Does this integration work with any other version of Wwise?
#66
Dakkers
closed
1 year ago
1
Error integrating Wwise - AK_InvalidID
#65
ha-kuro
closed
2 years ago
3
Do Audio files need to be within the project?
#64
ha-kuro
closed
2 years ago
1
is Godot 3.5 compatible?
#63
ha-kuro
closed
2 years ago
1
Official support for Wwise version 2021.1.5.7749 or higher
#62
nicolasGab
closed
2 years ago
3
Godot 3.5 support
#61
btzr-io
closed
2 years ago
5
HTML5 support?
#60
RafaelVidaurre
closed
2 years ago
1
Using Callbacks in conjunction with a Stop Fade Time causes a crash when exiting the tree
#59
Maaack
closed
1 year ago
10
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