Closed DDDDorwin closed 2 months ago
@Lucaweihs could you please help with this? Also @DDDDorwin, could you provide this asset here for debugging?
Hi @DDDDorwin,
Echoing @YueYANG1996, can you provide the scene and object? I'll load it locally and check what's going on.
Hi @Lucaweihs ,
Thanks for the reply. Atteached are the scene and object. Really apperaciate for your help and any feedback. 40562244_original.zip a_living_room-2024-05-28-10-58-41-940166.zip
Hi @DDDDorwin,
This problem seems to be caused by a mismatch between different versions of thor/objathor/etc.
Can you:
main
.After doing the above:
40562244_original
asset into ~/.objathor-assets/2023_09_23/assets
python connect_to_unity.py --scene /home/dorwin/Holodeck/data/scenes/a_living_room-2024-05-28-10-58-41-940166/a_living_room.json
I believe that should work, here's what I see in my Unity editor:
@DDDDorwin - Did this work for you?
@DDDDorwin - Did this work for you?
Hi @Lucaweihs , thanks for your support first. I do use the old database, that could be the problem. But I haven’t got the chance to follow it. I am currently having some hardware issues that causing me have very very slow internet speeds. I will try to fix it asap and then download the new dataset. Thanks again:)
Hi @DDDDorwin,
IDK if you solved your problem or not, but I had the same problem with internet speed on ubuntu 20.4 and this solved the problem:
sudo iwconfig INTERFACE_NAME power off
.
you can get your WiFi interface name using ifconfig
.
Hi @DDDDorwin, IDK if you solved your problem or not, but I had the same problem with internet speed on ubuntu 20.4 and this solved the problem:
sudo iwconfig INTERFACE_NAME power off
. you can get your WiFi interface name usingifconfig
.
Hi @MJSahebnasi , thanks for the advice. I just fixed it.
Thanks for the great work. But I'm still stuck at the last step of loading a new object into the scene. I would really appreciate it if anyone could provide more help.
I managed to use Objathor to convert .glb file into Thor format. And got the following files in the folder:
And then I put this folder into the _09_23_combinescale folder. And following the tips from #29. I removed the redundant files, and only kept.pkl.gz, albedo, emission, normal and thor_metadata.
In order to load it into a scene, I add the following part to the "objects" list in the json file of the scene. The name of the folder generated by Objathor is _40562244original , and I manually added an id, position, and other info for it.
However, after I connect the JSON file to Unity, I got the following error:
Can anyone tell me what the problem is? Thanks for any kind of help:)