Open alphappy opened 2 months ago
Dependent on #7
number 3 is probably the most viable, for number 1, the macro could remember which players were already ticked, and continue until it hits a player it already ticked.
This may also depend on #8
Ideally you should be able to execute the macro as the next player, previous player, second next player, or any player number. Aka player relative to me, and absolute.
Add support for multiple players running macros simultaneously.
Possible designs:
>execute
which allows specifying player. This requires making the library and macros non-static.>execute
does not tick and so simultaneously running different macros for different players would not be complicated.