Open alphappy opened 4 months ago
Add a trigger for entering or exiting pipes.
Because the Player does not update in a pipe, it is probably not reliable to do this is the current macro execution loop. This mechanism may require implementing a latent trigger or a loop not tied to the Player.
Player
Add a trigger for entering or exiting pipes.
Because the
Player
does not update in a pipe, it is probably not reliable to do this is the current macro execution loop. This mechanism may require implementing a latent trigger or a loop not tied to thePlayer
.