alvr-org / alvr-visionos

Experimental visionOS client for ALVR - SteamVR on Apple Vision Pro!
MIT License
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Documentation for ALVR settings? #17

Open appconversa opened 7 months ago

appconversa commented 7 months ago

Appreciate all the hard work here guys, this project is awesome. Is there any way someone could outline their ALVR settings so that a noob like me that built the project can use it successfully? I know it's literally day 1, but my settings have to be wrong (I'm using the defaults after install). Any help or guidance posted to the wiki would be seriously insanely appreciated.

shinyquagsire23 commented 7 months ago

So foveated encoding just got added, which means there's one less setting that can break the client, thankfully.

In my own experiments, I've been going with:

shinyquagsire23 commented 7 months ago

correction: do not set Reduce color banding, it's broken with HEVC currently and probably does nothing for H264. this is fixed now

appconversa commented 7 months ago

Thanks so much man!

dsshean commented 7 months ago

First off thanks for this and looking forward to more updates. One question/issue i have, followed all the builds etc, was able to connect to steam, but the display seems to be cross eyed. The spinner cube is fine, but in steamvr i get this effect. Any way to fix it? I tried switching the resolutions etc.. but no luck. Thanks -