Open skyfony opened 1 month ago
What game are you packaging for? And which engine? :)
I've only tested with 4.25+
What game are you packaging for? And which engine? :)
I've only tested with 4.25+
UE5.1 The Casting Of Frank Stone
Please post your: IOStorePak.log file as well thanks
Running AutomationTool... Using bundled DotNet SDK version: 6.0.302 Starting AutomationTool... Parsing command line: BuildCookRun -project="C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\SMG037UE5.uproject" -skipcook -pak -iostore -skipstage -compressed Initializing script modules... Total script module initialization time: 0.21 s. WARNING: Error while enumerating Visual Studio toolchains WARNING: Assuming no compilation capability for NET Framework projects. Executing commands... Setting up ProjectParams for C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\SMG037UE5.uproject ** STAGE COMMAND STARTED ** Creating Staging Manifest... Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\BaseEditor.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\BaseEditorKeyBindings.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\BaseEditorPerProjectUserSettings.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\BaseEditorSettings.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\BaseLightmass.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\BasePakFileRules.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\Category.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\Editor.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\EditorTutorials.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\Engine.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\Keywords.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\PortableObjectExport.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\PortableObjectImport.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\PropertyNames.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\RepairData.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\ToolTips.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Localization\WordCount.ini Excluding config file C:\Program Files\Epic Games\UE_5.1\Engine\Config\Windows\WindowsEditorPerProjectUserSettings.ini Excluding config file C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\Config\DefaultEditor.ini WARNING: The config file 'SMG037UE5/Config/DefaultGameplaySettingsSMG037.ini' will be staged, but is not explicitly allowed or denied. Add +AllowedConfigFiles=SMG037UE5/Config/DefaultGameplaySettingsSMG037.ini or +DisallowedConfigFiles=SMG037UE5/Config/DefaultGameplaySettingsSMG037.ini to the [Staging] section of DefaultGame.ini WARNING: The config file 'SMG037UE5/Config/DefaultShippingGame.ini' will be staged, but is not explicitly allowed or denied. Add +AllowedConfigFiles=SMG037UE5/Config/DefaultShippingGame.ini or +DisallowedConfigFiles=SMG037UE5/Config/DefaultShippingGame.ini to the [Staging] section of DefaultGame.ini WARNING: The config file 'SMG037UE5/Config/DefaultSMGLocaleSettingsDP.ini' will be staged, but is not explicitly allowed or denied. Add +AllowedConfigFiles=SMG037UE5/Config/DefaultSMGLocaleSettingsDP.ini or +DisallowedConfigFiles=SMG037UE5/Config/DefaultSMGLocaleSettingsDP.ini to the [Staging] section of DefaultGame.ini WARNING: The config file 'SMG037UE5/Config/DefaultSMGTelemetry.ini' will be staged, but is not explicitly allowed or denied. Add +AllowedConfigFiles=SMG037UE5/Config/DefaultSMGTelemetry.ini or +DisallowedConfigFiles=SMG037UE5/Config/DefaultSMGTelemetry.ini to the [Staging] section of DefaultGame.ini WARNING: Unable to find directory "C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\Content\Certificates" for staging, retrieved from "/Script/UnrealEd.ProjectPackagingSettings" "DirectoriesToAlwaysStageAsUFS" WARNING: Unable to find directory "C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\Content\WwiseAudio" for staging, retrieved from "/Script/UnrealEd.ProjectPackagingSettings" "DirectoriesToAlwaysStageAsUFS" WARNING: Unable to find directory "C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\Content\WwiseAudio\Windows" for staging, retrieved from "/Script/UnrealEd.ProjectPackagingSettings" "DirectoriesToAlwaysStageAsNonUFS" WARNING: Unable to find directory "C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\Content\Certificates" for staging, retrieved from "/Script/UnrealEd.ProjectPackagingSettings" "DirectoriesToAlwaysStageAsNonUFS" ERROR: A package store manifest is required when staging to IoStore. Expected to find C:\Users\valetsec\Documents\Unreal Projects\SMG037UE5\Saved\Cooked\Windows\SMG037UE5\Metadata\packagestore.manifest. Ensure that cooking was successful. (see C:\Users\valetsec\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\Log.txt for full exception trace) AutomationTool executed for 0h 0m 1s AutomationTool exiting with ExitCode=1 (Error_Unknown) BUILD FAILED