amtp / digimonproject

Automatically exported from code.google.com/p/digimonproject
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EnemyExtendedProperties should include the MapCurve options #72

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The EnemyExtendedProperties should include the MapCurve options so that the 
level designer is able to set paths for enemies to follow instead of only 
allowing the wander state for enemies.

Original issue reported on code.google.com by digimon...@gmail.com on 29 Jan 2014 at 12:29

GoogleCodeExporter commented 9 years ago
I've made changes to implement this by having EnemyExtendedProperties inherit 
from NPCExtendedProperties, but there seems to be a problem with the messages 
being displayed before battle. This needs to be looked into again and fixed.

Original comment by digimon...@gmail.com on 29 Jan 2014 at 12:30

GoogleCodeExporter commented 9 years ago
These are older problems that dont represent the current build of the game.

Original comment by Todaysa...@gmail.com on 10 Mar 2014 at 10:18