an-anime-team / game-integrations

Repository of games integrations scripts for the universal launcher
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jadeite metadata not checking second link #4

Open EnergoStalin opened 4 months ago

EnergoStalin commented 4 months ago

Isn't this suppose to check both links and not just error on first one?

https://github.com/an-anime-team/game-integrations/blob/656f8e8d73080b9e7be76f8fecd55b5ba7f4fcfa/games/star-rail/integration.lua#L51-L63

Rip codeberg https://github.com/an-anime-team/game-integrations/blob/656f8e8d73080b9e7be76f8fecd55b5ba7f4fcfa/games/star-rail/integration.lua#L46-L49

I come up with this ```lua local function get_jadeite_metadata() local uris = { "https://codeberg.org/mkrsym1/jadeite/raw/branch/master/metadata.json", "https://notabug.org/mkrsym1/jadeite-mirror/raw/master/metadata.json" } local requests = {} for _, uri in pairs(uris) do local response = v1_network_fetch(uri) table.insert(requests, response) if response["ok"] then jadeite_metadata = response.json() break end end if not jadeite_metadata then local msg = "Jadeite metadata requests failed:\n" for i, r in ipairs(requests) do msg = string.format("%s\n%s (code %s): %s" msg, uris[i], r["status"], r["statusText"]) end error(msg) end return jadeite_metadata end ```
bcrescimanno commented 4 months ago

Regardless of whether it actually checks multiple sources, I'd say the larger issue here is that it results in an application crash which means you can't launch titles that don't depend on jadeite.