Closed RealAquilus closed 8 years ago
you may need to go inside Maratis-4 directory before "mkdir Build" : "cd Maratis-4" "mkdir Build" etc note: "../" indicates cmake where to find the Cmakelist.txt relative to the current directory
Error 6022 error C3861: 'min': identifier not found
Error 6023 error C3861: 'max': identifier not found
Now i was uble to get the .sln file, but when i try to compile i get those error.
(i'm using visual studio 2013 i change the comand from cmake -G "Visual Studio 11" to cmake -G "Visual Studio 12" and for get the .sln this work but now i have that problem...
What file produce the error ? (I don't see the error with visual studio 2012)
The file are: ImathMatrixAlgo.cpp ImfTiledOutputFile.cpp ImfTiledMisc.cpp ImgScanLineInputFile.cpp ImfOutuputFile.cpp ImfAccesFile.cpp
A problem in FreeImage it seems.
Can you try to add on these files : #include <algorithm>
Tell me if it works.
Nope :( But yes the problem is with FreeImage at the end of compilation another error is "error LNK1104: cannot open file '....\3rdparty\freeimage\Debug\freeimage.lib" "error C2039: 'max' : is not a member of 'std' c:\users\andrea_f\maratis-4\3rdparty\freeimage\source\openexr\ilmimf\imfoutputfile.cpp"
It seems a problem with "Visual Studio 2013 preview"
I don't see another option than adding #include <algorithm>
add it to this also :
Maybe other files in OpenEXR if still nothing.
Now it works!!! Thanks!!! But i see that the project is in really early state, when it will be a real working game engine with editor like the oldest release? PS now i will try to compile the 3.21 for any problem can i ask here? Thanks :D
C:\maratis\trunk\dev>scons.py scons: Reading SConscript files ... sys.platform: win32 KeyError: 'SHLINKCOM': File "C:\maratis\trunk\dev\SConstruct", line 46: platformcustom.customizeEnvironment(env) File "C:\maratis\trunk\dev\var\scons\platformcustom.py", line 37: embedMSVCManifest(env) File "C:\maratis\trunk\dev\var\scons\platformcustom.py", line 28: env['SHLINKCOM'] = [env['SHLINKCOM'], 'mt.exe -nologo -manifest ${TARGET}.ma nifest -outputresource:$TARGET;2'] File "C:\maratis\trunk\dev\scons-local-2.2.0\SCons\Environment.py", line 412: return self._dict[key] I get this from the 3.21 on google code, what can i do? :D
I have python 2.7.11 and Scons 2.4.1
Let's close this issue first. Can you send a pull request with your OpenEXR modification ?
For Maratis 3.* you can ask in maratis forum : http://forum.maratis3d.com/ Or you can try this fork that compiles with CMake : https://github.com/dahnielson/Maratis
RealAquilus don't open a pull request by file ! Only 1 pull request please !
Sorry i'm new to github, very very sorry :C
ho man what a mess... let's cancel the pull request
Could you close them all please. Thanks
I have closed theme all, i think. I'm really really sorry, i was only trying to be helpful to the project but i did a distaster. I'm a retard :(
It happens... Let's stop it there, I'm closing this issue.
Damn, you guys ... lots of notifications ... much wow :)
I have follow the tutorial but i alwasy get error like "Cmakelist.txt does not exist in C:\user\Drakenroft" i have did this things. open git bash paste this :git clone https://github.com/anael-seghezzi/Maratis-Tiny-C-library.git and once finished the same for this: git clone https://github.com/anael-seghezzi/Maratis-4.git openend cmd write mkdir build (that create folder in user) cd Build and copy in paste this string "cmake -G "Visual Studio 11" ../ -DCMAKE_INSTALL_PREFIX=../bin" where is my error?