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anatawa12
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AvatarOptimizer
AAO: Avatar Optimizer: Non Destructive Avatar Optimization Utilities
MIT License
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feat: RemoveMeshByMaterial
#1354
bdunderscore
opened
18 hours ago
1
AAO Remove Mesh by Material
#1353
bdunderscore
opened
19 hours ago
3
Bump NDMF to 1.6.0
#1352
anatawa12
closed
20 hours ago
0
chore: allow regex for OSC Parameters
#1351
anatawa12
closed
1 day ago
0
fix: NRE if some layer is missing from VRCAvatarDescriptor
#1350
anatawa12
closed
2 days ago
0
AAO Merge Toon Lit Materialを使うとArgumentNullExceptionが発生する
#1349
FurDra64
closed
2 days ago
4
fix: NRE on save prefab from PrefabStage
#1348
anatawa12
closed
1 week ago
0
RemoveMeshByBlendShape がある Prefab Variant を編集すると PSUCREImpl で ANE が発生する
#1347
kb10uy
closed
1 week ago
0
More shader support for optimize texture
#1346
anatawa12
closed
2 weeks ago
0
chore: make error for MergeBone with MergePB rotation mode fix
#1345
anatawa12
closed
2 weeks ago
0
fix(optimize-texture): InvalidCastException with RenderTexture
#1344
anatawa12
closed
2 weeks ago
0
内部エラーが発生しました
#1343
RESTIA1570
closed
2 weeks ago
0
fix: Unpacking prefab might look like some data lost in PrefabSafeUniqueCollection
#1342
anatawa12
closed
2 weeks ago
0
fix: broken synced Layer support
#1341
anatawa12
closed
2 weeks ago
0
Error with nested merge skinned mesh
#1340
anatawa12
closed
2 weeks ago
0
Merge PhysBone with rotation mode fix is incompatbile with Merge Bone
#1339
nil-vr
closed
2 weeks ago
1
fix: broken optimize texture
#1338
anatawa12
closed
3 weeks ago
0
テクスチャの最適化がT&Oのドキュメントにない
#1337
anatawa12
closed
1 day ago
0
chore: add warning for animation and limit rotation fix
#1336
anatawa12
closed
3 weeks ago
0
Docs
#1335
anatawa12
closed
1 day ago
18
feat: merge material slot in same mesh
#1334
anatawa12
closed
3 weeks ago
0
fix compatibility with liltoon fakeshadow and fur
#1333
anatawa12
closed
3 weeks ago
0
ShaderInformation: liltoon fakeshadowなどでエラーログ
#1332
anatawa12
closed
3 weeks ago
1
fix: animation bindings for BoxCollider generated by VRCStation will be removed
#1331
anatawa12
closed
3 weeks ago
0
GogoLocoのFlyが壊れる
#1330
anatawa12
closed
3 weeks ago
1
more Basic Mesh support for most components
#1329
anatawa12
opened
3 weeks ago
0
fix: basic Mesh Renderers are not considered in Optimize Texture
#1328
anatawa12
closed
3 weeks ago
0
perf: improve performance of AutoMergeBlendShape
#1327
bdunderscore
closed
3 weeks ago
1
perf: optimize RemoveUnusedMaterialProperties
#1326
bdunderscore
closed
3 weeks ago
6
perf: optimize InternalAutoFreezeMeaninglessBlendShapeProcessor
#1325
bdunderscore
closed
3 weeks ago
2
fix: animation broken with auto merge blendShape
#1324
anatawa12
closed
3 weeks ago
0
feat: add external description for nadeXnade
#1323
anatawa12
closed
3 weeks ago
0
Trace And Optimizeの「BlendShapeを最適化する」によってアニメーションが壊れる
#1322
yuzukisatsuki
closed
3 weeks ago
0
[Asset Description]のリンク忘れてる
#1321
Sayamame-beans
closed
1 day ago
0
Weightが少数になる可能性がある場合にもFreeze対応するようにする
#1320
anatawa12
opened
4 weeks ago
0
AAO Remove Mesh series components support for basic Mesh Renderer component.
#1319
Hrenact
opened
4 weeks ago
1
fix: AAO not enabled if all components are on inactive GameObjects
#1318
anatawa12
closed
4 weeks ago
0
ビルド時に asset is not temporary asset で停止(Animatorに関連?)
#1317
chigirits
closed
4 weeks ago
3
MergePhysBoneのRotation Fixモードのときにアニメーションが壊れるかもなのでWarnをつける
#1316
anatawa12
closed
3 weeks ago
0
chore(ja/en): l10n follow 1296
#1315
Sayamame-beans
closed
1 month ago
0
fix: NativeArray leak
#1314
anatawa12
closed
1 month ago
0
fix: Integer and Int confusion
#1313
anatawa12
closed
1 month ago
0
fix: 'shader' doesn't have a float or range property 'prop' error
#1312
anatawa12
closed
1 month ago
0
Shader doesn't have a float or range property
#1311
Tliks
closed
1 month ago
0
chore: Add conditional compile for VRCSDK API (for 1.8.0-beta.11)
#1310
kaikoga
closed
1 month ago
0
chore: show version name on NDMF Console
#1309
anatawa12
closed
1 month ago
0
feat: Automatically Merge Meshes with BlendShapes
#1308
anatawa12
closed
3 weeks ago
2
fix: Merge Skinned Mesh with Basic Mesh is not working
#1307
anatawa12
closed
1 month ago
0
Improve OSC Support in Avatar Optimizer
#1306
anatawa12
closed
3 weeks ago
2
どうやら同名のBlendShapeを持つメッシュがあるらしく、それによってAAOがエラーになる
#1305
anatawa12
opened
1 month ago
5
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