Closed Dahminh closed 1 year ago
Added speed
field to Particle Power.
speed
, type Float modifies the velocity of the particle.
speed
, default value is 0.0
Same issue with count where I have no idea how to throw an error when speed is less than 0 but probably should be done to inform datapack makers that there is an invalid float for speed.
Added fields:
visible_while_invisible
, type Boolean, Determines if the particles should show if the entity is invisible or notcount
, type Integer, Determines the number of particles spawnedspread
, type Vector, similar to the Spawn Particles action's spread, determines how spread out the particles will beoffset_y
, type Float, determines at which y level should the particles spawn atAll of these added fields have default values:
visible_while_invisible
, default is falsecount
, default is 1spread
, default is {x: 0.25, y: 0.5, z: 0.25}offset_y
, default is 1.0Notes: I have no idea how to throw an error when count is less than or equal to 0 but probably should be done to inform datapack makers that there is an invalid Integer for count.