ardazishvili / Sota

Editable generator of discrete structures for Godot 4
MIT License
31 stars 2 forks source link

fix calculation of neighbours in ridge polyhedron #47

Closed ardazishvili closed 1 month ago

ardazishvili commented 1 month ago

neighbours are calculated based on some "average" value of radius of regular polygon, but there are pentagons and hexagons and radius may vary. We need more robust solution.

Sometimes issue leads to big holes in polyhedron