Open j2l opened 4 years ago
Linking an already LODed object should work since objects are in Krom:
But for any reason, the LOD script doesn't switch visibility by itself, only manual action make it visible.
Edit: When Proxied, LOD seams to work, BUT it doesn't remove the LOD version:
Edit2: NO! Opening the linked object updates something and now I have 2 LODs
any news?
Sorry no news on this.
OK, @luboslenco thanks for the update.
I don't know how to dig into armory data. bpy.data...
?
Description I played with linked_proxy and LOD, turning subsurfed cube to strong decimated versions. I tested all the possible ways I think:
Expected behavior See the LOD versions in Krom. Further goal: keeping heavy meshes in blend files and the LOD versions in linked_proxy with Krom reading the original mesh only when needed according to LOD distance, NOT in the linked_proxy blend file viewport. Possible?
System Blender: 2.8 Armory: 2019.11 OS: Win Graphics card: GTX970
Test File https://github.com/armory3d/armory_examples/tree/master/linked_proxy