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arypbatista
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godot-bordered-polygon-2d
Polygon2D with textured borders
MIT License
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Godot 4.0 Support for Base Class
#48
cora-schallock
opened
1 year ago
0
Cannot use on Godot 3.5
#47
jet-amp
opened
2 years ago
1
Add a gitignore and remove untracked files
#46
aaronfranke
closed
4 years ago
4
Unable to load addon script
#45
ChildishGiant
closed
4 years ago
2
Makes compatible with Godot3.X
#44
DavidJVitale
closed
4 years ago
2
Drawing colored, untextured border + Various fixes
#43
Keyaku
closed
7 years ago
5
Option to build a collision polygon that matches the bordered polygon
#42
arypbatista
opened
7 years ago
0
Polygons don't draw if you don't put a Border texture
#41
Keyaku
closed
7 years ago
1
Invalid call. Nonexistent function 'tile_get_texture' in base 'ImageTexture'.
#40
Stevo91
closed
7 years ago
2
Fix issue #38
#39
tommila
closed
7 years ago
1
Incorrect uv mapping?
#38
tommila
closed
7 years ago
5
Now it is possible to set blend modes to borders & fill
#37
arypbatista
opened
7 years ago
0
Blend mode applies to borders
#36
arypbatista
opened
7 years ago
0
v0.2 release
#35
arypbatista
closed
7 years ago
0
Allow overlap to shrink the fill polygon
#34
arypbatista
opened
7 years ago
1
Bordered polygon children get's on top of user's defined children
#33
arypbatista
closed
7 years ago
1
Opacity doesn't update on "opacity" change
#32
arypbatista
closed
7 years ago
1
Propose features for v0.4
#31
arypbatista
opened
7 years ago
8
Testing and fix examples
#30
arypbatista
closed
7 years ago
1
If you choose to overlap borders, then opacity will put in evidence the overlap.
#29
arypbatista
opened
7 years ago
2
Fix opacity
#28
arypbatista
closed
7 years ago
2
flip textures back
#27
jtaart
closed
7 years ago
0
Border textures seems to be horizontally flipped
#26
arypbatista
closed
7 years ago
2
Can't apply opacity to bordered polygon
#25
arypbatista
closed
7 years ago
3
Some inspiration
#24
tomankirilov
opened
7 years ago
2
Add an option to use use _draw() instead of building border polygons
#23
jtaart
opened
7 years ago
5
Fixes and basic point squishing
#22
jtaart
closed
7 years ago
0
Fixed overlap ( border does a lot better now)
#21
jtaart
closed
7 years ago
2
Fix overlap stuff (border does a lot better now)
#20
jtaart
closed
7 years ago
0
Borders overlapping issue
#19
arypbatista
closed
7 years ago
1
A way to greatly reduce curling.
#18
jtaart
closed
7 years ago
0
Border material shader don't work on editor mode
#17
arypbatista
closed
7 years ago
3
Material export option for the borders
#16
jtaart
closed
7 years ago
5
I think, this fixed all the crossed quad walls
#15
jtaart
closed
7 years ago
3
I think we should delete convex_triad checks/rot in smooth_three_points().
#14
jtaart
closed
7 years ago
1
License
#13
ivanskodje
closed
7 years ago
2
Updating develop with master
#12
arypbatista
closed
7 years ago
0
Added max nodes option and more
#11
arypbatista
closed
7 years ago
3
Need to put a limiter on Smooth
#10
jtaart
closed
7 years ago
2
This seems to of fixed stretching
#9
jtaart
closed
7 years ago
0
I think i fixed the offsetting.
#8
jtaart
closed
7 years ago
1
Delete and fixed a lot of dumb stuff I did in expand_or_contract
#7
jtaart
closed
7 years ago
2
Added Smoothing
#6
jtaart
closed
7 years ago
2
Automatic lighting?
#5
arypbatista
closed
7 years ago
5
Creating polygon points from clockwise and counter-clockwise generates different border placements
#4
arypbatista
closed
7 years ago
1
Made a case for points in a straight line, and renamed stuff.
#3
jtaart
closed
7 years ago
0
Sometimes border textures get stretched
#2
arypbatista
closed
7 years ago
3
Smooth level, an option to avoid sharp borders
#1
arypbatista
closed
7 years ago
4