Closed arypbatista closed 7 years ago
I'll try to make this tonight.
This actually works really good but I think we have some issues with twisted borders. I have added a debug example for testing this.
How do you think we should proceed @jtaart? Maybe we can fusion the points that originates the twist
The twisting happens when a shape gets pushed to small, and the points of each side pass each other. This happens the most when overlapping is turned up. I have an idea how to fix it, but not sure if it will work.
Right now borders copy polygon's charcteristics. This leads to sharp corners. We want to smooth them by generating extra polygons around the corners.