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asim-shrestha
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showdown
A 2D platformer battle royal made with Unity. Play against friends and foe through multiple "Showdowns" until one player is ultimately victorious.
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27playersprite
#28
seannam1218
opened
4 years ago
2
Create player sprite and animation
#27
seannam1218
opened
4 years ago
0
#16 Gamemode laser
#26
asim-shrestha
opened
4 years ago
2
Configure Unity to work better with git
#25
asim-shrestha
opened
4 years ago
1
23 fix jump
#24
seannam1218
closed
4 years ago
0
Player double jump randomly not working
#23
seannam1218
opened
4 years ago
0
Grenade soccer: Bouncy grenades fall from the sky and the players can kick them toward each other. Last player standing wins
#22
seannam1218
opened
4 years ago
0
Gamemode: Final showdown
#21
asim-shrestha
opened
4 years ago
0
Create a teeter totter platform
#20
asim-shrestha
opened
4 years ago
0
Create platforms that move horizontally or vertically.
#19
asim-shrestha
opened
4 years ago
0
Have the player's name above their head in game.
#18
asim-shrestha
opened
4 years ago
0
Floor is lava. Platforms are randomly generated and moves toward the ground where there is lava. Boulders fall from the top as this is happening. Players must keep moving up the platforms in order to survive. Last one to survive wins.
#17
seannam1218
opened
4 years ago
2
Laser roulette. One laser rotates in a circle while another travels across the map. Players must avoid these lasers.
#16
seannam1218
opened
4 years ago
0
Matchmaking / lobby system where players can join lobbies of up to (10/15/20?) people
#15
seannam1218
opened
4 years ago
0
Physics objects on different computers have different velocities due to framerate difference.
#14
seannam1218
opened
4 years ago
0
upgrade movement including wall slide
#13
seannam1218
closed
4 years ago
5
Incorrect jump count when falling off an edge of a platform
#12
seannam1218
closed
4 years ago
0
Feat: Host on AWS
#11
asim-shrestha
closed
4 years ago
1
High level game design and game overview document
#10
asim-shrestha
closed
4 years ago
1
#4 fix: change boxcast and add velocity epsilon
#9
asim-shrestha
closed
4 years ago
0
Mirror work
#8
asim-shrestha
closed
4 years ago
0
Online multiplayer. Each client will control their own player character
#7
seannam1218
closed
4 years ago
1
Menu system: Play, tutorial, options, quit
#6
seannam1218
opened
4 years ago
0
1 smoke effect
#5
seannam1218
closed
4 years ago
1
Double jump not working correctly
#4
seannam1218
closed
4 years ago
0
Player movement: Walking, double jumping, wall jumping, wall sliding.
#3
seannam1218
closed
4 years ago
0
1 smoke effect
#2
seannam1218
closed
4 years ago
0
Smoke effect under the player when jumping
#1
seannam1218
closed
4 years ago
0