Closed asumagic closed 1 year ago
Vanilla bug, for multiple reasons.
Debug particles seem to be related. I'm not sure if regular ones ever matter here.
It also seems that there is a cap on simultaneous pick sounds that should not be.
Will be fixed in staging regardless, might backport to vanilla sometime
Could be related to particles, because e.g. enabling g_debug and moving around (which causes a lot of pixel particles to spawn) makes it so the tile being built sounds don't play, despite the F5 audio menu source count being low.