asumagic / kag-staging

Issue tracker for the KAG staging build
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New audio sources stop playing in some circumstances #149

Closed asumagic closed 1 year ago

asumagic commented 1 year ago

Could be related to particles, because e.g. enabling g_debug and moving around (which causes a lot of pixel particles to spawn) makes it so the tile being built sounds don't play, despite the F5 audio menu source count being low.

asumagic commented 1 year ago

Vanilla bug, for multiple reasons.

Debug particles seem to be related. I'm not sure if regular ones ever matter here.

It also seems that there is a cap on simultaneous pick sounds that should not be.

asumagic commented 1 year ago

Will be fixed in staging regardless, might backport to vanilla sometime