ata4 / disunity

An experimental toolset for Unity asset and asset bundle files.
The Unlicense
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Unity terrain missing? #91

Open jimboc1 opened 9 years ago

jimboc1 commented 9 years ago

I just tried a fresh Unity scene with only a terrain that I did a bit of sculpting on, created a unity3d assetbundle and extracted it with disunity - only shaders came through.

Just to make sure the terrain wasn't somehow encoded in the shaders, I did some more sculpting, reextracted, but the shaders were identical.

Is the terrain in some raw data format that is yet to be decoded? Great job btw.