ataulien / GD3D11

D3D11-Renderer for Gothic and Gothic 2
GNU General Public License v3.0
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zRes command line parameter broken #27

Open Katharsas opened 7 years ago

Katharsas commented 7 years ago

Crashes even when setting the resolution the game would have used anyway like ths: -zRes:1920,1080 and even when outcommenting all reading/processing of this parameter in GD3D11 code (GothicAPI::OnGameStart()).

Problem is probably on Gothics end somewhere.

Katharsas commented 7 years ago

Not Renderer related: This happens even when the renderer is completely disabled. Even with a freshly installed game.

Katharsas commented 7 years ago

Ok, i was dumb, the parameter needs color depth like -zRes:1920,1080,32 to work.

Even though that doesn't crash, for lower resolutions it does not change window size and does not scale window content but shows everything as black that is not in the given resolution area, so the result is that you can only see a part at the upper left area of the screen.