this addon currently draws every point to the screen regardless of whether it is in the view plane or not. this wouldn't be a problem except that drawings go wild when the target is behind the camera, causing incomprehensible drawing behavior.
presumably implementing clipping will solve this issue.
this addon currently draws every point to the screen regardless of whether it is in the view plane or not. this wouldn't be a problem except that drawings go wild when the target is behind the camera, causing incomprehensible drawing behavior.
presumably implementing clipping will solve this issue.