aurilisdev / Electrodynamics

Electrodynamics is a mod that brings realistic, world-based science and technology into Minecraft along with some other additions.
https://aurilis.dev/electrodynamics/
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server crash - ticking entity - electrodynamics damage player. i dunno.. im lost lol #176

Closed TheRanker closed 2 years ago

TheRanker commented 2 years ago

having a crash using all your mods + lots more. making a custom modpack with some extra progressions. so indeed this may be a mod conflict.

but i gotta start somewhere. so heres the crash.

https://pastebin.ubuntu.com/p/kdHGc7cSr9/

my modpack contains 302 mods atm. so any details you may be able to help me resolve the issue be great. also have a spark report showing entity AI being very high load on server net.minecraft.world.entity.Mob.aiStep()33.18% https://spark.lucko.me/gRSsWAvf0i

strange that the ai is mentioned in the crash. only reason i mentioned the spark report here. otherwise id have no clue where the ai is being called from. haha

any additinal tests you need me to do try and do , ill gladly do it. im developing this modpack for curseforge. heres the link https://www.curseforge.com/minecraft/modpacks/nuclear-explo-r-sion

aurilisdev commented 2 years ago

Your entity AI load has nothing to do with my mods. However, the crash will be fixed :)

TheRanker commented 2 years ago

Awesome thanks for the ai tip. I have a few suspects ;) keep up the great work!!

K-Fitzpatrick commented 2 years ago

Also getting this crash during electrodynamics.common.event.PlayerHandler.compareArmor. Originally made an issue over at https://github.com/baileyholl/Ars-Nouveau/issues/520 (see that for full logs)

AlexiyOrlov commented 2 years ago

May be related: https://github.com/AlexiyOrlov/k-turrets/issues/1