Open mozhoku opened 2 months ago
Please specify target number of NPCs @mozhoku that we would like to support and test
I really like this old ecs example for visual traffic and pedestrians. https://github.com/maajor/OSMTrafficSim
Probably it could be useful to solve some general performance issues.
On my PC i can simulate around 50 but the framerate drops to 8fps.
The ecs example can run 10 000+ at high framerates.
Another paid Assets i tested.... https://assetstore.unity.com/packages/templates/systems/dots-traffic-city-220203
shows similar dots method.
Simulation slows down when there are lots of NPC's in the scene.