Closed averbraeck closed 8 months ago
The facilitator now approves or rejects staying in a house, e.g., to help a player who accidentally clicked on the "STAY" button. The table to do so has to be implemented, with the appropriate buttons and the communication to the players' app.
The new table for approving / rejecting staying looks as follows:
Tested and working.
The facilitator now approves or rejects staying in a house, e.g., to help a player who accidentally clicked on the "STAY" button. The table to do so has to be implemented, with the appropriate buttons and the communication to the players' app.