When multiple messages are received from the same party, only the last one is kept. But for honest parties, there should be only one message from each party per round. If we receive multiple messages, we should flag that party as a faulter. Furthermore, we should remove the implicit overwrite in the FillVecMap.set method, so that it returns an error instead.
When multiple messages are received from the same party, only the last one is kept. But for honest parties, there should be only one message from each party per round. If we receive multiple messages, we should flag that party as a faulter. Furthermore, we should remove the implicit overwrite in the
FillVecMap.set
method, so that it returns an error instead.