azerothcore / azerothcore-wotlk

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(Talent) Gargoyle of Death Knight does low damage #16420

Open therelus opened 1 year ago

therelus commented 1 year ago

Current Behaviour

The https://wowclassicdb.com/wotlk/spell/49206 of DK does very low damage, i watched it on ofi wow that it deals more damage

Expected Blizzlike Behaviour

Gargoyle must do more damage

Source

No response

Steps to reproduce the problem

  1. Have talent https://wowclassicdb.com/wotlk/spell/49206 activated
  2. Use the spell when you have runicpower
  3. Watch damage, you will sense that is too lower

Extra Notes

No response

AC rev. hash/commit

AzerothCore rev. 96a5224d927f+ 2023-04-22 07:25:31 +0700 (npcbots_3.3.5 branch) (Win64, Release, Static) (worldserver-daemon)

Operating system

x64

Custom changes or Modules

No response

Mrming1994 commented 1 year ago

I have the same problem

Mrming1994 commented 1 year ago

I find that database-acore_world not mindmg & maxdmg field

therelus commented 1 year ago

Hmmm, i think it may be fixed in scripting but i don´t know really

Felcaster commented 1 year ago

Gargoyle still have not enough dmg. I create full pvp DK 6651 gears score with Shadowmourne and two best trinkets. Dr.Damage shows that strike must be ~2684 and total lifetime dmg ~38525 (with all procs around 80000). But recount shows 1595-1614 strike dmg and 36071 total dmg (gargoyle called with all procs). So it miss ~ 50%dmg. WoWScrnShot_080823_155109 Screen with procs ~83657 lifetime dmg WoWScrnShot_080823_160419

GastonCK commented 1 year ago

Trying to figure out whether gargoyle dmg is low or not:

https://youtu.be/5Zzj5tVmg5g?t=96 feb 14 classic: gargoyle hitting over 2k per hit. 2009 3.1 comment saying that it should hit for AP*0.4 image

We are doing tests on our server and we are getting lower numbers: DK'S 8869 AP = gargoyle 1710 dmg per hit DK'S 4401 AP = gargoyle 810 dmg per hit

It looks like azerothcore's coeff is below AP*0.2 which is lower than what we see in the classic video and the old wotlk comments.

Original report https://github.com/andeswow/bugtracker/issues/4

Joshmash commented 11 months ago

i hope its gonna be fixed ASAP

bgcfb commented 10 months ago

Yeah,a lot of DK player notice that problem,it's need fixed

2uah commented 10 months ago

Some player has given me interesting observation. He was testing UDK and spotted that minimal interval between pet's attack is 1 second. To achieve such result you should have approximate 500 haste rating and DK buff for 20% of melee haste.

So there is weird thing: usually UDK are being built via melee haste + using haste pot to speed up Gargoyle. Maybe it is a part of problem with Garg damage