Open heyitsbench opened 1 year ago
The teleported player should have their orientation changed to match the warlock when they clicked the closet/created the portal.
There was a similar issue regarding orientation, #18936, it was mentioned that this behavior is from classic not from original WotLK. So it probably is not right for summoning either.
So it probably is not right for summoning either.
I cannot find it now, but I do recall hunting down a video at the time of making this issue that did demonstrate the orientation of the summoned matching the summoner on original retail. I am very much of the opinion that home binding and summon positioning are quite unrelated in the backend, but seeing as I can't find video evidence of it at this exact moment, I'm not gonna try to die on this hill. đŸ˜›
The portal created by the warlock is at the same position as the warlock.
The spell (698) has EffectImplicitTargetA set for the summon effect to 47, TARGET_DEST_CASTER_FRONT
, this just doesn't seem to be reflected in-game, likely affects other spells such as mage's Ritual of Refreshment.
According to a sniff, it appears that the characters assisting with the ritual (i.e. clicking the portal) are channeling the 698 spell alongside the warlock
_Originally posted by @heyitsbench in https://github.com/azerothcore/azerothcore-wotlk/pull/19554#discussion_r1703437581_
It looks like this is the case for all ritual player spells:
Each ritual has a different animation for players clicking but it's the same as the warlock or mage starting the ritual.
Searching how other projects handle it I found this: https://github.com/cmangos/mangos-wotlk/commit/6eaef417163174ffa2f6e4943ded4b11784fa62d. If a summoning ritual Game Object doesn't have animSpell
set, they use the same spell but flag it as to not execute its effects, just to play the animation.
Recap of this issue:
The ritual is completed immediately when the third person clicks the initial portal. (Might be resolved, will need to double check.)
This was resolved too. Although it uses the same delay for all rituals, 5s from the last player click. I am not sure if they are different.
though still seems to be too close to the warlock.
Portal distance from an old video https://youtu.be/b_i7ujhBYM8?t=146 (@~2:26):
Current portal distance:
Local test setting a 3yd distance:
Looks about right?
@heyitsbench ?
Current Behaviour
Expected Blizzlike Behaviour
Source
Wrath Classic primarily, light double checking from retail videos of the time
Steps to reproduce the problem
.learn 698
Extra Notes
Split from https://github.com/azerothcore/azerothcore-wotlk/issues/17010.
AC rev. hash/commit
4f015d09678038be49e9d12114c3147e499d82ef
Operating system
Windows 10 x64
Custom changes or Modules
mod-ptr-template