I have added internationalized text support for client prompts in Korean, French, German, Simplified Chinese, Traditional Chinese, Spanish, and Russian for all prompts in the game.
Issues Addressed:
Closes
SOURCE:
Tests Performed:
I successfully compiled on Ubuntu 22.04 without any errors or warnings. Since it's just text internationalization, I verified using two characters with Simplified Chinese and English clients, and didn't find any issues.
The following are some version information and parameters during compilation:
Changes Proposed:
I have added internationalized text support for client prompts in Korean, French, German, Simplified Chinese, Traditional Chinese, Spanish, and Russian for all prompts in the game.
Issues Addressed:
SOURCE:
Tests Performed:
I successfully compiled on Ubuntu 22.04 without any errors or warnings. Since it's just text internationalization, I verified using two characters with Simplified Chinese and English clients, and didn't find any issues.
The following are some version information and parameters during compilation:
How to Test the Changes:
Upon entering the game, I selected a character and entered a random instance to check if the prompt messages have been internationalized.
Using GM privileges, I executed the .ab command to check if the prompts have been internationalized.