Open Shineslippers opened 2 years ago
Currently the despawnrate is determined by the mobtype. To Change the Rates one would either need to
Maybe the elites should have a longer despawn timer?
To weigh in on this, I had a separate but related issue where we downed Nazan in Ramparts, and having died and released during the fight, Nazan despawned before I was able to run back into the instance and get to his corpse. If increasing the despawn timer of all elites is on the table, I think this affects more than just UBRS, and probably would be a good idea. However, I suppose I could see issues with normal elite mobs (in the world), if there's crossover there.
@damnablebear Afaik Nazan is a tempsummon, seems like a particular script issue in this case since it's set on script, not by the core
Edit: I'll see if I can increase the timer
What client do you play on?
enGB
Faction
Content Phase:
Current Behaviour
Original report: https://github.com/chromiecraft/chromiecraft/issues/2338
General Drakkisath despawned after 5 minutes while players where still rolling for the items.
Tester:
The issue is confirmed. Corpses of bosses despawn timer is 5m
Expected Behaviour
To prevent despawn corpse with loot add to UBRS bosses bigger timer. As it was mentioned in discord: make them boss type instead of elite. Maybe something else.
Source
No response
Steps to reproduce the problem
.go c id 10363 .damage 500000
Extra Notes
No response
AC rev. hash/commit
https://github.com/chromiecraft/azerothcore-wotlk/commit/03c84db04dd7bce2a8aa5e527aeec2640c6fa7eb
Operating system
Ubuntu 20.04
Modules
Customizations
None
Server
ChromieCraft