barisgecer / GANFit

Project Page of 'GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction' [CVPR2019]
http://openaccess.thecvf.com/content_CVPR_2019/html/Gecer_GANFIT_Generative_Adversarial_Network_Fitting_for_High_Fidelity_3D_Face_CVPR_2019_paper.html
GNU General Public License v3.0
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Which UV texture dataset did you use to train proGAN? #2

Closed zhangxw87 closed 4 years ago

zhangxw87 commented 4 years ago

Hi @barisgecer, In the paper, you mentioned a dataset of 10,000 high resolution UV textures was used to train progressive growing GAN. I'm curious which dataset did you use?

barisgecer commented 4 years ago

Hi @zhangxw87 the dataset is a private texture dataset collected in James Booth, Anastasios Roussos, Stefanos Zafeiriou, Allan Ponniah, and David Dunaway. A 3d morphable model learnt from 10,000 faces. In CVPR, 2016. 2. Unfortunately due to licencing issues, there is no plan to make it public anytime soon.