Open mastermeric opened 2 months ago
On Windows, files use \
instead of /
. May that be the cause?
No Bruno.. it is vice versa, \ is used for escape characters etc. Moreover Asset accessiblities are OK. Files are playing fine. Only the issue when we switch to next song, it craches the progressbar (as a playlist of ConcatenatingAudioSource )
Android has no problem, all playlist running smoothly.
But on Windows , I get error like this :
[just_audio_windows]: Broadcast playback evcent error: Error accessing BufferingProgress. Using default value of 1.
Which API doesn't behave as documented, and how does it misbehave? Latest version
Minimal reproduction project
When I use audio files from web, as a playlist with ConcatenatingAudioSource , it is fine. Everything works. But when I use with local assets instead of web, Progressbar lost its position.
NOTE: This issue never happens on Android but on Windows.
IMPORTANT NOTE !!! Playing audio is fine, the problem is Progressbar which is properly used from apckage : "audio_video_progress_bar ". When go next song, progressbar position crashes/frezes . (With signle song it is fine)
NOTE: I tried ; AudioSource.asset() AND AudioSource.file() ... none of them worked.
To Reproduce (i.e. user steps, not code) Only Playlist have issu. Single track is OK.
Error messages ERROR message :
Expected behavior Smooth pass to next song.
Screenshots na
Desktop (please complete the following information): Win 10 Pro
Smartphone (please complete the following information): na
Flutter SDK version
Additional context na
Flutter SDK version Latest