Closed GoogleCodeExporter closed 9 years ago
Thank you for submitting this issue -- it is a duplicate of Issue 180.
Original comment by heue...@gmail.com
on 2 Aug 2010 at 2:22
I'm not 100% sure that the problem in Issue 184 is the same as the one in Issue
180. For example, the problem indicated in Issue 184's screenshot suggests a
bounding problem caused by Piccolo not accounting for antialiasing in computing
PNode bounds:
http://lionel.victor.free.fr/Capture-OffsetVsTranslateExample.png
The problem in Issue 180 looks like it may have a different cause.
Original comment by samrr...@gmail.com
on 2 Aug 2010 at 5:00
Fair enough, I'll move it back to New.
Original comment by heue...@gmail.com
on 2 Aug 2010 at 5:25
Sorry about the duplicate. I searched for "ghost", "cheese", rendering, etc...
I should have spotted it...
In Issue 180 you say that Issue 184 (this issue) may be related to Piccolo "not
accounting for antialiasing in computing PNode bounds". I have taken the
liberty to attach another screenshot taken with the same modifications above to
the sample code.
I juste changed the offset to "double speed = 6.0d;" so the node offsets
faster... As you can see, the remaining chuncks are pretty large... not sure it
just leaves the antialiasing marks... it really lokks like it istn't cleaned at
all. ?? strange...
Further more, I insist on the fact that the code offsets forever while in the
screenshot I've just added, we can clearly see that the moving node just
disapears without trace when the offset >= 282 ??? Which is indeed even
stranger... Maybe... There are two bugs in one here... One could be a
dupplicate of Issue 180, I'm not sure for the other ...
The same sample code linked with Piccolo1.2 from the university of maryland
works as expected on the same platform... so I do not know if it is related to
java6 or to the 64 bits linux host.
hope it helps.
Original comment by lionel.v...@gmail.com
on 2 Aug 2010 at 6:11
Attachments:
Please check if r1040 also happens to fix this issue.
Original comment by heue...@gmail.com
on 6 Aug 2010 at 4:04
Yes indeed, I have updated to r1042 and ran the same code.
Damaged areas are redrawn, cheese is gone.
Plus, the node no longer disapears when the offset gets larger than 282.
Everything works as expected and the bug seems fixed.
Thanx for that.
Original comment by lionel.v...@gmail.com
on 6 Aug 2010 at 10:04
Thank you for your review. Closed as duplicate of issue 180.
Original comment by heue...@gmail.com
on 24 Aug 2010 at 2:46
Original issue reported on code.google.com by
lionel.v...@gmail.com
on 26 Jul 2010 at 8:43Attachments: