Data for plot ownership is still stored using player names. If this remains it will surely break once Mojang gives players the ability to change their username.
Data should be stored with UUID instead of player name and preferably a converter should be implemented to convert existing data failed to UUIDs so that players don't lose their plots.
Data for plot ownership is still stored using player names. If this remains it will surely break once Mojang gives players the ability to change their username.
Data should be stored with UUID instead of player name and preferably a converter should be implemented to convert existing data failed to UUIDs so that players don't lose their plots.
Relevant article: http://forums.bukkit.org/threads/psa-the-switch-to-uuids-potential-plugin-server-breakage.250915/