bevyengine / bevy

A refreshingly simple data-driven game engine built in Rust
https://bevyengine.org
Apache License 2.0
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Remaining issues with the gltf loader #1802

Open jakobhellermann opened 3 years ago

jakobhellermann commented 3 years ago

I've tried all the gltf samples models from here and while many already load, here's the list of remaining issues:

TODO:

Bugs:

julhe commented 3 years ago

I've adressed vertex colors in https://github.com/bevyengine/bevy/pull/1775

lassade commented 3 years ago

@jakobhellermann I was doing a similar work here, can you post the link for your test repo?

wotori commented 2 years ago

For now we can't play gltf animations right? Only import?

kirusfg commented 2 years ago

@wotori I think you are referring to #3751, which has not been merged yet. This PR includes an example of playing simple animations; stuff like skeletal animation would only make sense to implement after #4026 is completed (see bevy_prototype_animation)

rlidwka commented 2 months ago

Loading lights

I believe this is fixed (see https://github.com/bevyengine/bevy/issues/1331). And I can confirm that lights work (after checking "Punctual lights" in blender export settings for glTF).

Can this item be crossed off the list? Or are there other light options that aren't supported?

janhohenheim commented 2 months ago

"Texture Transform (TextureTransformMultiTest, TextureTransformTest)" was probably resolved by https://github.com/bevyengine/bevy/issues/11869