beyond-all-reason / spring

A powerful free cross-platform RTS game engine
https://beyond-all-reason.github.io/spring/
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`gadget:ShieldPreDamaged` should receive hp and damage and return damage #1629

Open sprunk opened 1 month ago

sprunk commented 1 month ago

Shield HP and incoming projectile damage sound pretty important to know when handling a hit, and it's even impossible to get the damage correctly in some cases.

Additionally the damage would be good to modify, like you can with UnitPreDamaged.

sprunk commented 1 month ago

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