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ShmupGame
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Gameplay TODO
#4
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bfowle
opened
6 years ago
bfowle
commented
6 years ago
[ ] Player controls
[ ] WASD, controller support
[ ] Constant, snappy movement, no lerp/dampening
[ ] Diagonal slightly faster than pure L/R/U/D (
1/sqrt(2)
== 1.4)
[ ] Clamp within bounds of screen
[ ] Be able to move across entire screen in X seconds
[ ] Slow down movement when firing?
[ ] Player Bullets
[ ] Cancel out enemy bullets?
[ ] Enemies
[ ] Phase 0: (ue4) spawn (spawn at start of level and hide from rendering?)
[ ] Phase 1: (ue4) transition into screen (bg/fg layers, unhittable)
[ ] Phase 2: (bulletml) movement script
[ ] Phase 3: (bulletml) firing script
[ ] Enemy Bullets
1/sqrt(2)
== 1.4)