Yes and no... I did have that plan when I started it at Recurse, and would still like to, but not sure if I have time to tackle now. Was planning to move and/or duplicate the logic into node and maybe start with a ReactNative client... I meant the game itself to be react so I could test porting from one react framework to another, and there is a different chess game that's already done in react that might simplify this, but I just didn't have enough time/skill... there are some others at Recurse that were interested, and one was considering trying to add an AI able to play bughouse, which would be... interesting.... @jamak, @noahennis maybe others :-) This code is pretty terrible though, it might be easier to start clean, or just take a few of the compatibility things I figured out, like my fork of the chess.js library to allow king capture.
Yes and no... I did have that plan when I started it at Recurse, and would still like to, but not sure if I have time to tackle now. Was planning to move and/or duplicate the logic into node and maybe start with a ReactNative client... I meant the game itself to be react so I could test porting from one react framework to another, and there is a different chess game that's already done in react that might simplify this, but I just didn't have enough time/skill... there are some others at Recurse that were interested, and one was considering trying to add an AI able to play bughouse, which would be... interesting.... @jamak, @noahennis maybe others :-) This code is pretty terrible though, it might be easier to start clean, or just take a few of the compatibility things I figured out, like my fork of the chess.js library to allow king capture.