https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html
1. descobrir quais formatos sao suportados
2. que tipos de conversao podem ser feitas
3. se pode mixar, cortar, sequenciar, etc..
espera-se soluções para esse problema
This specification describes a high-level JavaScript API for processing and
synthesizing audio in web applications. The primary paradigm is of an audio
routing graph, where a number of AudioNode objects are connected together to
define the overall audio rendering. The actual processing will primarily take
place in the underlying implementation (typically optimized Assembly / C / C++
code), but direct JavaScript processing and synthesis is also supported.
The introductory section covers the motivation behind this specification.
This API is designed to be used in conjunction with other APIs and elements on
the web platform, notably: XMLHttpRequest (using the responseType and response
attributes). For games and interactive applications, it is anticipated to be
used with the canvas 2D and WebGL 3D graphics APIs.
Original issue reported on code.google.com by evandrom...@gmail.com on 21 Apr 2012 at 2:49
Original issue reported on code.google.com by
evandrom...@gmail.com
on 21 Apr 2012 at 2:49