Closed FolioNov9m closed 3 years ago
feature generation is not a limitation. It helps the game to compute the game score. Let's say you've made an engine with a gen 9 feature in 1990, then it is going to expect you to make a 9th generation game (meaning you'd better don't do that unless you want the game to become harder).
But there is a way to make the game easier, make a 1st generation feature that cost pretty much nothing to dev but uses enough CPU/GPU, then the game is going to get a bit easier.
Are you sure that limitation of Features generation is active?
Consoles like Handboy (1989)
and Neo-Ceo (1990)
supporting 3d 32 bit graphics which able in 2001 only. Also I test new engine features from mod and they available for all consoles too, despite I set high generations