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birgersp
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dcs-gws
Ground Warfare Script for DCS World mission making
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Failed to recognize group to respawn once it has died
#125
111LuisPa
closed
2 years ago
5
scanUnits shoud not consider deactivated units
#124
birgersp
closed
3 years ago
0
Support for polygonial zones
#123
birgersp
opened
3 years ago
0
Units not moving from base zone
#122
Aarnoman
closed
3 years ago
1
Bug in group advancement, group only moves to first waypoint
#121
birgersp
closed
3 years ago
0
Using setAdvancementTimer and setReinforceTimer without pre-declaring country causes crash
#120
birgersp
closed
4 years ago
0
Setup maxDistanceKM not in use?
#119
birgersp
closed
4 years ago
0
Unit spec: implement livery
#118
birgersp
opened
4 years ago
0
TaskGroup: use updateGroupLead in checkPosAdvance
#117
birgersp
closed
4 years ago
0
Made a small edit locally to get names based on coalition
#116
thebgpikester
closed
2 years ago
0
rare bug correction
#115
davidp57
closed
5 years ago
3
Update documentation
#114
birgersp
closed
2 years ago
0
Add instructions on how to develop/contribute
#113
birgersp
closed
5 years ago
0
"setReinforceTimerMax" does not work
#112
birgersp
closed
5 years ago
0
Set group formation between tasks
#111
birgersp
opened
6 years ago
0
Task force groups who are out of ammo should return to base
#110
birgersp
opened
6 years ago
0
Add capture zone task accomplishment condition: check if no enemies are near the zone
#109
birgersp
opened
6 years ago
0
Verify/fix DCS 2.5 compatibility
#108
birgersp
closed
5 years ago
0
Error when task force has no country specified should be handled better
#107
birgersp
opened
6 years ago
0
Make simpler getting-started instructions in README
#106
birgersp
closed
7 years ago
0
scanUnits only works with a single group per setup
#105
birgersp
closed
7 years ago
1
(test issue)
#104
birgersp
closed
7 years ago
0
Break two-way dependency between TaskForce and Group classes
#103
birgersp
closed
7 years ago
0
Add ability to disable auto initialization
#102
birgersp
closed
7 years ago
0
Feature request: "Stop spawning"/"Start Spawning" function
#101
thebgpikester
closed
7 years ago
1
Add condition to prevent advancing when group lead is killed
#100
birgersp
closed
7 years ago
0
Parameter #1 (zone name) missed line 1301 on respawn
#99
thebgpikester
closed
7 years ago
3
Separate basic example to emphasise it is independent of other examples
#98
birgersp
closed
7 years ago
0
Modify doc claiming speed is in knots
#97
birgersp
closed
7 years ago
0
Only use unit type name strings in examples
#96
birgersp
closed
7 years ago
0
Avoid automatically setting reinforcing timer if the TF has no bases
#95
birgersp
closed
7 years ago
0
Logging an instance of "autogft_CaptureTask" causes crash
#94
birgersp
closed
7 years ago
0
Remove "autogft_" prefix from documentation
#93
birgersp
closed
7 years ago
0
Module names should have capitalized first letter
#92
birgersp
closed
7 years ago
0
Wrap core functions into a single table
#91
birgersp
closed
7 years ago
0
Implement simple class-emulation framework
#90
birgersp
closed
7 years ago
0
Specify units when taking parameters
#89
birgersp
closed
7 years ago
1
Split max timer declarations into separate functions
#88
birgersp
closed
7 years ago
0
Split setUseRoads into more meaningful functions
#87
birgersp
closed
7 years ago
0
Create an updater
#86
birgersp
opened
7 years ago
0
Split examples into topics
#85
birgersp
closed
7 years ago
0
Prevent units from "moving around" inside a cleared zone
#84
birgersp
closed
7 years ago
0
Move task logic out of taskforce module
#83
birgersp
closed
7 years ago
2
Use idle units only for reinforcing
#82
birgersp
opened
7 years ago
1
Add task type: hunt for enemy group
#81
birgersp
opened
7 years ago
0
Find a way to account for stalled groups on bridges and other issues
#80
thebgpikester
opened
7 years ago
0
Automatically specify units if TF has none defined
#79
birgersp
closed
7 years ago
0
"setRespawnTimer" should automatically be invoked in constructor
#78
birgersp
closed
7 years ago
0
Feature request: Cooperative Task forces and Logic.
#77
thebgpikester
opened
7 years ago
2
Make "scanUnits" specify task force units
#76
birgersp
closed
7 years ago
1
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