bitbrain / braingdx

:video_game: Game jam framework based on libgdx.
Apache License 2.0
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Represent game object state via Matrix4 #222

Open bitbrain opened 4 years ago

bitbrain commented 4 years ago

Motivation

Currently, game objects are 2D only and are not very useful for 3D operations. Instead of having several internal vectors for rotation, position etc., represent state via Matrix4