issues
search
bitbrain
/
braingdx
:video_game: Game jam framework based on libgdx.
Apache License 2.0
84
stars
1
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add or remove deferred by using libgdx rather than keeping separate lists
#176
bitbrain
closed
5 years ago
0
Remove MovementController API
#175
bitbrain
closed
5 years ago
0
Allow 3D sound creation through Tiled 🔊
#174
bitbrain
closed
5 years ago
0
Introduce Achievement Management 🏆
#173
bitbrain
opened
5 years ago
0
GameEventRouter - Exception in thread "LWJGL Application" java.lang.NullPointerException
#172
bitbrain
closed
5 years ago
0
Make Animation API independent of game objects
#171
bitbrain
closed
5 years ago
0
Introduce AnimationDrawable
#170
bitbrain
closed
5 years ago
1
Generate milestone .png automatically
#169
bitbrain
closed
5 years ago
0
Introduce scaling by origin
#168
bitbrain
closed
5 years ago
0
Using animations suddenly hides game objects
#167
bitbrain
closed
5 years ago
0
Implement GameObject Lifecycle
#166
bitbrain
closed
6 years ago
1
Local Player Progression System
#165
bitbrain
closed
5 years ago
1
Implement animation delay
#164
bitbrain
closed
6 years ago
0
Revise GameCamera API 🎥
#163
bitbrain
closed
5 years ago
0
Camera does not zoom in when applying to world bounds
#162
bitbrain
closed
6 years ago
1
Add ability to remove attributes on game objects
#161
bitbrain
closed
6 years ago
0
render scale should scale all frame buffers respectively
#160
bitbrain
opened
6 years ago
0
Origin of shader effects does not change with render scale
#159
bitbrain
closed
6 years ago
0
Simplify ShaderManager API
#158
bitbrain
closed
6 years ago
0
Implement new ShaderManager
#157
bitbrain
closed
6 years ago
0
Introduce GameInputAdapter
#156
bitbrain
closed
6 years ago
0
Introduce Settings
#155
bitbrain
closed
6 years ago
0
Improve ParallaxMap to support vertical and horizontal mode
#154
bitbrain
opened
6 years ago
0
Particle effects are emitted twice 🐛
#153
bitbrain
closed
5 years ago
1
Add capability to move existing render layers
#152
bitbrain
closed
5 years ago
0
GameObject scaling does not affect animation rendering
#151
bitbrain
closed
6 years ago
0
Changing world bounds does not reset camera stickiness
#150
bitbrain
closed
6 years ago
0
Game camera does not re-focus after sticking to bounds
#149
bitbrain
closed
6 years ago
0
Game camera flickers on small worlds with high tracking speed
#148
bitbrain
opened
6 years ago
0
Introduce BigDecimalVector2
#147
bitbrain
closed
6 years ago
0
Introduce GWT math
#146
bitbrain
closed
6 years ago
0
Improve GameCamera API
#145
bitbrain
closed
6 years ago
0
Replace TiledMapAPI with TiledMapContext
#144
bitbrain
closed
5 years ago
0
Texture bleeding for tiled maps 🐛
#143
bitbrain
closed
5 years ago
1
Introduce positioning of GameWorld bounds
#142
bitbrain
closed
5 years ago
0
Improve collision API for tiled maps
#141
bitbrain
closed
6 years ago
0
Tiled collisions are overriden and removed by other game objects
#140
bitbrain
closed
6 years ago
0
75% test coverage
#139
bitbrain
opened
6 years ago
0
50% test coverage
#138
bitbrain
opened
6 years ago
0
30% test coverage
#137
bitbrain
closed
6 years ago
1
Moving game objects leave collisions behind
#136
bitbrain
closed
6 years ago
0
Game objects with a collision do not have an indexed position
#135
bitbrain
closed
6 years ago
0
Extend TiledCollisionResolver
#134
bitbrain
closed
6 years ago
0
Introduce TiledMapAPI.setEventFactory(GameEventFactory)
#133
bitbrain
closed
6 years ago
0
VectorGameCamera causes java.lang.NumberFormatException
#132
bitbrain
closed
6 years ago
0
IllegalStateException: frame buffer couldn't be constructed: incomplete attachment 🐛
#131
bitbrain
closed
5 years ago
0
box2d support for TiledMaps
#130
bitbrain
closed
5 years ago
1
Setting GameCamera does not always work
#129
bitbrain
closed
6 years ago
0
Dynamic frame buffer resizing for shaders
#128
bitbrain
closed
5 years ago
0
Fix initial setup issues
#127
bitbrain
closed
6 years ago
4
Previous
Next