This makes master up to date with the old_model branch + my changes to add font & color to text actions, so check #16 first
Also, this fixes the loading of world.json which was missing setting the scale of the world.
To modify an existing adventure to work with master at this stage, a world.json should be created and every SetActionAttr on every chapter should be modified (visible="true" should be attr="VISIBLE" value="true" for example, same with any other attribute)
This makes master up to date with the old_model branch + my changes to add font & color to text actions, so check #16 first
Also, this fixes the loading of
world.json
which was missing setting the scale of the world.To modify an existing adventure to work with master at this stage, a
world.json
should be created and everySetActionAttr
on every chapter should be modified (visible="true"
should beattr="VISIBLE" value="true"
for example, same with any other attribute)