blurstudio / TwistSpline

A smoothly reparameterizing Bezier spline that also interpolates orientations
MIT License
92 stars 42 forks source link

Fixed workflows and missing header in twistSplineNode #24

Closed mdilena closed 9 months ago

mdilena commented 9 months ago

Types of Changes

Proposed Changes

EDIT: Forgot to mention, also split the macos build into x86_64 and arm_64 to compile against new Apple chips in Maya 2024.

tbttfox commented 9 months ago

Awesome! Thanks for this. Especially for the mac stuff. I have zero clue when it comes to that.

I'm going to merge, but I'll hold off on bumping the version because I think there's a bit more work to do for the module setup... and I also have no idea how to differentiate between x86 and arm using a .mod file 🤷

mdilena commented 9 months ago

Completely forgot about the mod file, tried to look up some info but can't really find if there's a way to specify the architecture there, although it doesn't seem so. Will do some more experiment with the actions as I'm hoping it can be compiled with compatibility to both in the same bundle file!