bnnm / wwiser

wwiser - Wwise .bnk explorer and audio simulator.
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Errors on some bnk's and vgmstream issues #42

Closed Tamashh closed 2 months ago

Tamashh commented 2 months ago

Hello I'm using the latest commit of wwiser and I'm trying to use it on Dead by Daylight audio but some bnk's give me errors for example parser: parsing C:/FModel/Output/Exports/DeadByDaylight/Content/WwiseAudio/Cooked/AMB_01.bnk parser: ERRORS! 19 found (report issue) I'm also having issues with vgmstream with some loose wem's for example DeadByDaylight/Content/WwiseAudio/Cooked/Media/en/69/696359205.wem with this error: WWISE: broken .wem (bad extract?) failed opening. You can use AssetRegistry.json as wwnames.txt. wwiser log: wwiserLOG.zip Wwise folder from the game: DBDAudio.rar

bnnm commented 2 months ago

I've fixed the banks but don't think I can do much about those .wem. They do look broken to me, in a way that seems not possible to fix (wonky sizes and misaligned data). Only a few wem in /en/ seem affected (other languages seem fine), so maybe the container file was somehow corrupted and needs to be redownloaded+extracted or something like that.

Tamashh commented 2 months ago

After further testing I get 0 errors from both vgmstream and wwiser. The files i provided were from 8.2.1 but after testing on 8.2.2 I get no errors. So you were most likely right about the wem being broken.