The issue was that Statics::solve was calling initialValues(slice, robot) with a default gaussian noise parameter of 0.1. This is neither a functional style and is machine dependent due to the PRNG.
I added gaussian_noise as an extra parameter, and set all the gaussian_noise defaults to be a more sensible 0.0. The user is free to update them if desired.
Fixes #233.
The issue was that
Statics::solve
was callinginitialValues(slice, robot)
with a default gaussian noise parameter of 0.1. This is neither a functional style and is machine dependent due to the PRNG.I added
gaussian_noise
as an extra parameter, and set all thegaussian_noise
defaults to be a more sensible 0.0. The user is free to update them if desired.