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Ultima5Redux
A mostly true to the original Ultima 5 remake in C# using the original U5 data files.
https://u5redux.wordpress.com/
MIT License
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BUG: ENTER does not Save game
#480
bradhannah
opened
10 months ago
1
BUG: You can push barrel in Moonglow storage rooms while on ladder, and ladder will move
#479
bradhannah
opened
10 months ago
0
BUG: Flickering when closing Modal dialogs in Shrines
#478
bradhannah
opened
10 months ago
0
Add All sounds files for CutSceneSoundEffect
#477
bradhannah
opened
10 months ago
0
BUG: Need numbers when talking to Lord Kenneth in GreyHaven
#476
bradhannah
opened
1 year ago
0
Bug: Gruman in Trinisc (30,5,1) at 2:20pm has circular conversation for mantra
#475
bradhannah
opened
1 year ago
0
Polish: Use "enter" to close Troll evaded dialog
#474
bradhannah
opened
1 year ago
0
Bug: Can sit in chair while riding a horse
#473
bradhannah
opened
1 year ago
0
Bug: Dimension of secret brick wall is slightly off
#472
bradhannah
opened
1 year ago
0
Bug: Paws has floating innkeeper sign at 18,11
#471
bradhannah
opened
1 year ago
0
Polish: can click on "Buy" in GuildShop when you don't have enough money and it spits something out. Also throws and exception.
#470
bradhannah
opened
1 year ago
0
Chore: Characters are too big compared to other elements on map - look to make monsters and NPCs smaller in scale
#469
bradhannah
opened
1 year ago
0
Cleanup: Horse Seller shows "Buy" - but you are supposed to click on horse, it's awkward
#468
bradhannah
opened
1 year ago
0
Bug: Riding horse can move on top of other horse
#467
bradhannah
opened
1 year ago
0
Bug: Horse not paying attention to hitching post
#466
bradhannah
opened
1 year ago
0
BUG: Walking through the thick forest in Iolo's hut shows ghosting on teleport
#465
bradhannah
opened
1 year ago
0
Feat: Switch View types in Configure menu
#464
bradhannah
opened
1 year ago
0
Feat: Improved first time load experience
#463
bradhannah
opened
1 year ago
0
Bug: Trinsic center tiles look bad
#462
bradhannah
closed
1 year ago
1
Exit to DOS not working
#461
bradhannah
closed
1 year ago
0
Can't select # player when in combat
#460
bradhannah
closed
1 year ago
2
Windows are not visible in flat mode
#459
bradhannah
closed
4 months ago
2
Improve: Vigenette shuts out other light sources
#458
bradhannah
opened
1 year ago
0
Bug: When switching to Over and Underworld, the Avatar is using a previously saved mount such as a carpet
#457
bradhannah
closed
1 year ago
1
Bug: Leaving small map with horse soft locks
#456
bradhannah
closed
1 year ago
1
Bug: Teleporting doesn't give you first refresh - it's a black screen
#455
bradhannah
closed
1 year ago
1
Bug: Going to underworld means Avatar doesn't show up
#454
bradhannah
closed
1 year ago
1
Convert all "teleports" such as Enter Building, or moongates to use Teleport mechanic. Get rid of LoadFromExternal....
#453
bradhannah
closed
1 year ago
1
Bug: Moongates are broken. Again.
#452
bradhannah
closed
1 year ago
1
Bug: Getting off of magic carpet in woods makes it hidden
#451
bradhannah
closed
1 year ago
1
Bug: Travelling on magic carpet is flickery
#450
bradhannah
closed
1 year ago
1
Bug: Getting off Magic Carpet means you can't step back on it
#449
bradhannah
closed
1 year ago
1
Odds: Figure out odds and logic for troll at bridge, and if you sneak past them
#448
bradhannah
opened
1 year ago
0
Adding saves to unit tests
#447
mandlar
closed
1 year ago
2
Add ReloadJson to each test
#446
bradhannah
opened
1 year ago
1
Remaining tests passing again
#445
bradhannah
closed
1 year ago
1
Deceit: Room 1
#444
bradhannah
closed
1 year ago
1
Consider moving MapUnits under Map.cs
#443
bradhannah
closed
1 year ago
3
Bug: Dungeon 50 shows dead body behind tombstone - though it should be hidden
#442
bradhannah
opened
1 year ago
1
Close Battle Report with enter button
#441
bradhannah
closed
1 year ago
1
Convert to A* calculations on demand instead of tracking them ongoing
#440
bradhannah
closed
1 year ago
1
Enforce single escape/exit directions in dungeon combat maps
#439
bradhannah
closed
1 year ago
1
Improve feedback when selecting an empty tile on a combat map
#438
bradhannah
closed
1 year ago
1
Add "walking on tile" triggers in combat maps
#437
bradhannah
closed
1 year ago
0
Add basic Klimb functionality to combat maps
#436
bradhannah
closed
1 year ago
0
Grass is red in first dungeon of Shame
#435
bradhannah
opened
1 year ago
0
Bug: Magic axe returns to player after attack
#434
bradhannah
opened
1 year ago
0
Bug: When player is Active selection in combat, and dies - then it needs to revert to party mode
#433
bradhannah
closed
1 year ago
0
Instead of saying "MISSED", when a shot is blocked then show "BLOCKED"
#432
bradhannah
closed
1 year ago
0
SB: Gremlins steal food
#431
bradhannah
closed
1 year ago
0
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