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bradharding
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doomretro
The classic, refined DOOM source port. For Windows PC.
https://www.doomretro.com
GNU General Public License v3.0
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Id24sectortinting
#876
bradharding
closed
1 day ago
0
Id24 colormaps
#875
KLNeidecker
closed
5 days ago
1
Softlock in Legacy of Rust
#874
SilentMRG
closed
1 week ago
3
Skies drawn lower than normal, except transfer skies which is drawn normal
#873
KLNeidecker
closed
2 weeks ago
3
Dehacked bright frame isn't working on sprites facing away
#872
KLNeidecker
closed
2 weeks ago
3
See-through texture Boom trick doesn't always work
#871
KLNeidecker
opened
2 weeks ago
1
Large amounts of dying enemies via A_Die (dehacked) causes delays
#870
KLNeidecker
closed
1 week ago
5
Generalized locked door, red skullkey only, mentions both skullkey and keycard
#869
KLNeidecker
closed
2 weeks ago
3
Unsave/reset
#868
alexandregaudencio
closed
3 weeks ago
0
Dehacked thing runs through walls
#867
KLNeidecker
closed
3 weeks ago
3
An issue related to the A_LineEffect issue, may be fixed by your fixes but *may be a different issue*
#866
KLNeidecker
closed
1 month ago
1
Translucent mid-texture (Boom) is not transparent if they have a brightmap
#865
KLNeidecker
closed
1 month ago
4
A_SpawnObject doesn't spawn translucent things as translucent (but A_Spawn does)
#864
KLNeidecker
closed
1 month ago
0
Blood oddity with custom dehacked things
#863
KLNeidecker
opened
1 month ago
2
sdl renderer leak fix on early exits proposal.
#862
devnexen
closed
1 month ago
1
Widescreen and hud settings not respected when launching with the warp command
#861
KLNeidecker
closed
1 month ago
1
Map command to change maps does not reset the player
#860
KLNeidecker
closed
1 month ago
2
Launch argument -autoload(dir) doesn't allow the port to launch
#859
KLNeidecker
closed
1 month ago
1
A_LineEffect treated differently than in other ports
#858
KLNeidecker
closed
1 month ago
0
Possible unintended behavior with Dehacked “shootable” flag
#857
KLNeidecker
opened
1 month ago
3
vid_widescreen isn't remembered with -warp
#856
simc2
closed
1 month ago
1
[BUG] wheelup, wheeldown don't work as expected
#855
Sol1vaN
closed
1 month ago
1
Issue with additional .deh file
#854
Fancy-Raptor
opened
1 month ago
0
`m.lib` linker error
#853
nashmuhandes
opened
3 months ago
1
console reports wrong sdl2 version
#852
zbikkk
closed
3 months ago
0
A couple of issues I've experienced.
#851
Satku0
opened
3 months ago
0
Doom 2 BFG crashes
#850
captwalsh
closed
4 months ago
1
Segfaults on wads with UMAPINFO lumps.
#849
Satku0
closed
4 months ago
2
[DEHACKED Bug] Gorenugget's bloodsplats overwritten by Doom Retro
#848
via-dev
closed
4 months ago
1
[Feature Request] Customizable, less hardcoded blood behavior
#847
via-dev
opened
4 months ago
0
original_states global read access crash
#846
devnexen
closed
5 months ago
3
Multiple binds per key errata (+multiple keys per bind)
#845
seascape
closed
5 months ago
1
Music isn't playing
#844
SodaMazing
opened
6 months ago
6
Crash on startup on Linux (Fedora rawhide)
#843
tokyovigilante
closed
7 months ago
3
[FEATURE REQUEST] DMXOPL support
#842
themacintoshnerd
opened
7 months ago
3
vid_widescreen automatically turned off
#841
simc2
closed
7 months ago
0
v5.5.1: Even though 'extras.wad' is present, the app is still looking for a MIDI device
#840
RavenMacDaddy
closed
7 months ago
1
Work-in progress support for compile-time render scale
#839
bubbleguuum
closed
7 months ago
3
Doomretro doesn't honor caps lock swapped with escape
#838
h3xOo
opened
7 months ago
3
use after free
#837
devnexen
opened
7 months ago
4
Mouselook + althud + autoaim off + crosshair - aim mismatch when pointing up/down.
#836
Krypcik13ty
closed
8 months ago
1
cmd buffer overflow proposal.
#835
devnexen
closed
8 months ago
1
Attempting to launch any available version leads to crashing upon selecting an IWAD
#834
TheCiv
opened
8 months ago
2
fix IWAD search path issues on platforms other that Windows and macOS
#833
bubbleguuum
closed
8 months ago
1
DOOM+DOOM II - Just a note
#832
SilentMRG
closed
8 months ago
3
[Bug] Berserk Text Cut Off
#831
Firesth
closed
8 months ago
1
[Feature Request] MacOS Version
#830
nathan-hyan
opened
8 months ago
0
Sound Interpolation harsher
#829
SpelzR2
closed
9 months ago
0
[Feature Request] Special Bright
#827
xerxeslins
opened
9 months ago
2
[BUG] Doom Retro can't parse duplicate flat marker lumps.
#826
MataKrow
opened
10 months ago
1
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