Fixed the timers of the latest spawns on the home page.
Motivation and Context
RM changed the way the encounter ids are stored.
This seemed to break e.g. the timers on the homepage since the array_reverse function of php was struggling with the ids. Fortunately, this could be easily fixed by setting "preserve_keys".
Maybe there are also other places where something might be broken too.
How Has This Been Tested?
Tested on own instance.
Types of changes
[x] Bug fix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to change)
Description
Fixed the timers of the latest spawns on the home page.
Motivation and Context
RM changed the way the encounter ids are stored. This seemed to break e.g. the timers on the homepage since the array_reverse function of php was struggling with the ids. Fortunately, this could be easily fixed by setting "preserve_keys". Maybe there are also other places where something might be broken too.
How Has This Been Tested?
Tested on own instance.
Types of changes