budak7273 / ArmorModules

Satisfactory mod. Expansive yet balanced modular equipment system.
https://ficsit.app/mod/ArmorModules
Mozilla Public License 2.0
4 stars 1 forks source link

Radiation Intensity display stuck at 0% #32

Closed RenaKunisaki closed 10 months ago

RenaKunisaki commented 10 months ago

Describe the bug

The Radiation Intensity reading from the Integrated Hazmat Suit always says 0%.

To Reproduce

  1. Equip the Integrated Hazmat Suit and ensure it has filters
  2. Craft an Unstable Somersloop (or probably pick up any radioactive item) and keep it in your inventory

Expected behavior

Radiation Intensity display should increase. Instead it stays at 0%, even though the filter is depleting and the vanilla Radiation Level display is shown.

Multiplayer?

Haven't tried multiplayer.

Screenshots or Videos

Can add screenshot if needed.

Other Mods

Mod Name                         Mod Reference                Version
Any Route For Any Vehicle        UniversalVehiclePaths        1.0.3
Blocks                           Blocks                       3.0.5
Circuitry - Logic gates & More   FicsitWiremod                0.12.20
Community Basic Tracks           CommunityBasicTracks         1.0.2
Community Railway Set            CommunityRailwaySet          1.0.4
Community Road Network           CommunityRoadNetwork         1.0.3
Dependency To Blueprint Download FileSystemLibrary            1.0.1
DI Common Lib                    DI_Common                    3.8.0
DI FunctionsLibrary              DI_FunctionsLibrary          3.8.0
DI More Lights                   DI_More_Lights               3.8.0
DI Power Indicators              DI_Power_Indicators          3.8.0
Factory Props                    Factory_Prop_Mod             1.3.0
Fire Smoke and Water             FireSmokeWater               1.0.2
Hotterbars - Hotbar keybinds     KeybindableHotbar            1.0.1
Infinite Nudge                   InfiniteNudge                1.1.0
Infinite Zoop                    InfiniteZoop                 1.6.8
Item Spawner                     ItemSpawner                  2.0.0
Linear Motion                    LinearMotion                 2.0.24
MAM Enhancer                     MAMTips                      1.3.1
MiniMap                          MiniMap                      1.0.13
Modpack: All PowerSuit Modules   ArmorModules__Modpack_All    2.2.0
No Early Access Mark             NoEarlyAccess                1.0.3
No New Label                     NoNewLabel                   1.0.1
No Portable Miners - Redux       NPMRedux                     1.0.2
Organized Crates                 OrganizedCrates              2.0.4
PowerSuit                        PowerSuit                    1.3.0
PowerSuit Logistic Modules       LogisticModules              1.1.0
PowerSuit Modules                ArmorModules                 4.2.0
PSM: Flight                      ArmorModules_Flight          2.1.0
PSM: Fresh from R&D              ArmorModules_Special         2.1.0
PSM: Mobility                    ArmorModules_Mobility        2.2.0
PSM: Pioneer Protection          ArmorModules_Defense         2.1.0
PSM: Power Generation            ArmorModules_PowerGeneration 2.2.0
PSM: Suit Regulation             ArmorModules_SuitRegulation  2.1.0
Skin It - Five Vehicle Skins     VehiclesVariety              1.0.1
Speedometer                      Velocimeter                  2.0.2
Structural Solutions             SS_Mod                       1.1.22
TFIT - Ficsit Information Tool   TFIT                         2.2.0
Transformers Explorer            TransformersExplorer         1.0.3
Unrestricted Icons               UnrestrictedIcons            1.0.1
Upside Down Foundations More     UpsideDownFoundations        1.0.9
Vehicle Path Viewer              ShowSplinePath               1.1.2
Zip-Strips                       ZipStrips                    1.0.4

Additional context

Playing on Artix Linux, if that matters.

budak7273 commented 10 months ago

I think this is due to the Update 8 changes that affect how widgets in the player's HUD need to be implemented. I'll take a look at it this evening. Thanks for the report

budak7273 commented 10 months ago

Fixed in v4.2.1